Core Architecture
Built with modern design patterns to ensure maximum compatibility and cycle-accurate performance.
Cycle-Accurate CPU
Custom-written CPU cores matching hardware instruction timing perfectly, ensuring no race conditions or sync faults during execution.
Modular Systems
A plug-and-play architecture that allows extending emulation to new consoles and hardware environments with minimal engine rewrites.
Hardware Acceleration
Leverages OpenGL/Vulkan parallel compute APIs to offload rendering pipelines from the CPU directly to modern graphics hardware.